10 One Piece Cards You Should Buy Before The Time of Battle (OP-16)

10 One Piece Cards You Should Buy Before The Time of Battle (OP-16)

One Piece's upcoming OP-16 expansion, The Time of Battle, is unlike any set we've gotten stateside so far. Releasing in the West just a few weeks after Japan, it's the first time Western players won't know the strongest decks and cards going in, which means we don't really know what's going to be good. We also don't know which old staples will resurface as tech cards, or which middle-tier Leaders from previous sets are about to get their moment in the sun.

7d-2.40%
30d+0.17%
90d-8.10%
180d0.00%
PSA10
Profit0.00%
Pop.

Product Details

OP-16’s main theme is Paramount War!
The Iconic Battle between Pirates and Marines is coming back in ONE PIECE CARD GAME!
Characters from Impel Down and Marineford joins the war!
Finally, that character comes out as a Leader!
That Character who had a major influence in the war, is coming out as a Leader Card with new Strategy to shake the Meta!
Other Leader Cards come out with never-seen new effects, deepening the game even more!
Combine other products to make your deck even stronger!
Man...

Marketplace price trend

On top of that, OP-16's strongest decks look like they'll be built around the new Leaders, which primarily run cards from the new set. That means old staples may be less relevant than they've ever been.

All of this adds up to a question that's harder to answer now than at any point in the game's history: what should I be picking up heading into OP-16?

Here's our roundup: a mix of cards that belong in old decks about to get upgrades, and old staples we expect to find homes in new ones.

#1 OP15-114 Wyper

7d-15.03%
30d+16.31%
90d+17.73%
180d0.00%
Profit0.00%
Pop.

Product Details

[On Play] You may turn 1 card from the top of your Life cards face-up: Give all of your opponent's Characters 2000 power during this turn. Then, K.O. all of your opponent's Characters with 0 power or less.
[Activate: Main] [Once Per Turn] Give up to 1 rested DON!! card to 1 of your {Sky Island} type Leader or Character cards.

Marketplace price trend

So far, the two big bogeymen of OP-16 are Purple Enel (yes, he's still strong) and the newcomer Blue Green Luffy—both of which swarm the board with low-cost Characters. Wyper is a great tech against both, letting yellow decks either K.O. low-power Characters en masse or debuff bigger ones into attack range.

#2 OP09-004 Shanks

7d+2.64%
30d+21.14%
90d+56.30%
180d+89.09%
PSA10$35.00
Profit+13.31%
Pop.35 (64.81%)

Product Details

Give all of your opponent's Characters 1000 power.
[Rush] (This card can attack on the turn in which it is played.)

Disclaimer: This card was reprinted from the original set with changes to the copyright information (Note: the original print did not include "EN" at the end of the copyright).

Marketplace price trend

With unexpected new support in OP16-012 Benn Beckman, OP-09 Shanks is creeping back toward competitive viability (even if it's low-tier). We recommend picking up the deck's core late-game pieces: the SR Rush Shanks from OP-09, and OP06-007 Shanks, which K.O.s a Character when played.

#3 OP09-093 Marshall.D.Teach

7d+17.07%
30d+19.99%
90d+135.19%
180d+269.87%
PSA10$55.00
Profit+76.43%
Pop.15 (88.24%)

Product Details

[Blocker]
[Activate: Main] [Once Per Turn] If your Leader has the "Blackbeard Pirates" type and this Character was played on this turn, negate the effect of up to 1 of your opponent's Leader during this turn. Then, negate the effect of up to 1 of your opponent's Characters and that Character cannot attack until the end of your opponent's next turn.

Disclaimer: This card was reprinted from the original set with changes to the copyright information (Note: the original print did not include "...

Marketplace price trend

Black Yellow Teach is shaping up to be one of OP-16's strongest Leaders, and it leans hard on this still-incredible Teach Blocker from OP-09. All these sets later, its freeze and negation effects are still a terror.

#4 OP15-078 Mamaragan

7d+6.66%
30d+257.97%
90d+218.10%
180d0.00%
PSA10$45.85
Profit-1.32%
Pop.5 (83.33%)

Product Details

[Main] DON!! 2: Draw 1 card. Then, rest up to 1 of your opponent's Characters with 5000 power or less.
[Counter] Up to 1 of your Leader or Character cards gains +1000 power during this battle. Then, if you have 6 or less DON!! cards on your field, draw 1 card.

Marketplace price trend

This card continues to do what no other card does: provide +1000 counter at no cost to DON!! or hand. Yes, it's conditional, but any purple deck that can take advantage of it will run it, no questions asked. Absolutely worth having.

#5 EB04-058 Borsalino

7d-1.85%
30d+48.09%
90d+5.23%
180d0.00%
Profit0.00%
Pop.9 (81.82%)

Product Details

[Blocker] (After your opponent declares an attack, you may rest this card to make it the new target of the attack.)
[On Play] If you have 2 or less Life cards, add up to 1 card from the top of your deck to the top of your Life cards.

Marketplace price trend

It's no longer the game-breaker it was pre-Re-Quasar nerf, but Borsalino is still the gold standard for healing effects, which are currently among the strongest in One Piece. We don't expect life-spam decks to be as broken as they were in OP-15, but Borsalino will remain a staple of the color regardless. If yellow's on your radar at all, he's worth looking into.

#6 OP13-042 Edward.Newgate

7d-13.52%
30d-15.39%
90d+123.77%
180d+147.91%
PSA10$88.00
Profit+163.87%
Pop.89 (82.41%)

Product Details

[Blocker]
[On Play] Draw 2 cards and trash 1 card from your hand. Then, give your Leader and 1 Character up to 2 rested DON!! cards each.

Marketplace price trend

Once considered an Ace-specific boss monster, blue's 10-cost Edward Newgate has quietly become one of the best ways to spend 10 DON!! in One Piece, full stop. It's hand-neutral, filters the deck, refunds 4 DON!! immediately via attachment, and can absorb an attack the very next turn. Expect to see it pop up in decks like OP-16 Buggy in addition to the ones already running it.

#7 EB03-062 Trafalgar Law

7d-21.52%
30d-2.80%
90d+0.76%
180d-81.17%
PSA10$76.88
Profit+63.77%
Pop.203 (91.44%)

Product Details

[Rush]
[Activate: Main] You may trash 1 card from your hand and trash this Character: Add up to 1 card from the top of your deck to the top of your Life cards. Then, play up to 1 [Trafalgar Law] with a cost of 7 or less from your hand.

Marketplace price trend

OP-16's Purple Navy support isn't just good for OP-16's purple deck Sengoku, it's making OP-12 Rosinante better too. Rosi was a top-tier meta contender just a couple of sets ago, and we expect a resurgence into the mid-tiers, which makes his signature SEC Law an enticing pickup heading into OP-16.

#8 OP14-120 Crocodile

7d-16.02%
30d-45.84%
90d-44.12%
180d-63.22%
PSA10$36.53
Profit+4.88%
Pop.479 (84.04%)

Product Details

[On Play] up to 1 of your opponent's Characters with a cost of 9 or less cannot attack until the end of your opponent's next End Phase. Then, if your opponent has a Character 1ith a cost of 0 or with a cost of 8 or more, draw 1 card.
[On K.O.] You may trash 1 card from your hand: Play this Character card from your trash.

Marketplace price trend

As in OP-15, we expect Black Crocodile to be an upper-tier Leader heading into OP-16, which makes his boss monster card, SEC Crocodile, worth picking up for anyone curious to try one of the strongest freeze decks in the game.

#9 OP14-104 Gecko Moria

7d+2.87%
30d-39.77%
90d-18.93%
180d+2574.57%
PSA10$43.00
Profit+21.66%
Pop.56 (96.55%)

Product Details

[On Play] Select up to 1 {Thriller Bark Pirates} type Character with a cost of 4 or less from your trash and play it or add it to the top of your Life cards face-up.
[Trigger] Play up to 1 Character card with a cost of 4 or less from your trash.

Marketplace price trend

The new OP-16 Marshall D. Teach deck will bring a new dimension to yellow gameplay, but the tried-and-true heal-spam strategy should remain viable, largely thanks to this one SR from OP-14. Build around it with a few early-game Thriller Bark Characters and you've got a core that, at the very least, can top most locals.

#10 OP08-036 Electrical Luna

7d+17.81%
30d+26.81%
90d+398.26%
180d+685.84%
Profit0.00%
Pop.4 (100.00%)

Product Details

[Main] All of your opponent's rested Characters with a cost of 7 or less will not become active in your opponent's next Refresh Phase.
[Trigger] Rest up to 1 of your opponent's Characters.

Marketplace price trend

With so many low-cost swarming mechanics running around, the ability to freeze the enemy's board remains strong in OP-16, and Electrical Luna remains the best card for doing so.

competitive