The Best Decks in One Piece TCG Right Now, April 2025

The Best Decks in One Piece TCG Right Now, April 2025

April is coming to a close — and after a ton of Offline Regionals — there is a solid standard for what some of the best decks are right now in One Piece TCG. We have a handful of decks that are continuing to do well even after the newest Ban List and the release of OP-10 Royal Blood.

The Best Decks in One Piece TCG Right Now

7d+5.23%
30d+62.68%
90d+148.79%
180d+32.23%
PSA10$355.00
Profit+135.41%
Pop.2,266 (86.92%)
7d-0.73%
30d-9.88%
90d+30.87%
180d+27.18%
PSA10$122.38
Profit+72.57%
Pop.1,259 (86.89%)
7d+0.02%
30d-2.57%
90d-6.91%
180d+6.56%
PSA10$446.91
Profit+54.78%
Pop.1,027 (92.69%)

There are a wide variety of decks seeing success, with multiple repeat offenders and two newer decks seeing sudden success! Let's dive into these decks and see what makes them so powerful.

Odyssey and the Return to Dressrosa

7d-22.64%
30d-9.96%
90d-28.16%
180d-41.33%
PSA10$51.11
Profit+26.18%
Pop.375 (87.41%)
7d+6.25%
30d+14.82%
90d+0.63%
180d-10.13%
Profit0.00%
Pop.8 (72.73%)
7d0.00%
30d+144.64%
90d+63.79%
180d-39.36%
Profit0.00%
Pop.

The first two decks we'll look at today are decks that have suddenly popped up into the competitive scene: Green/Purple Lim and Black/Blue Usopp! Lim premiered in OP-09 Emperors of the New World but didn't really see much play until after OP-10 dropped. Usopp — as we've discussed before — just premiered as a Leader in OP-10.

This exact list for Green/Purple Lim actually won the Offline Regional in London a few weeks ago. The Green/Purple Lim deck is really interesting. Her ability forces all of your characters to be rested when you play them. This seems like a massive hindrance to the strategy of trying to win the game, as your opponent could clear your characters on their turn. Thankfully, a decent number of your Odyssey characters can ready other characters throughout your turn. 

7d-0.67%
30d-13.94%
90d-31.89%
180d+56.08%
PSA10$72.67
Profit+33.29%
Pop.19 (86.36%)
7d+3.07%
30d-28.80%
90d-19.63%
180d+5.27%
PSA10$165.32
Profit+411.62%
Pop.3 (100.00%)
7d-12.40%
30d+14.16%
90d-23.56%
180d-43.40%
PSA10$20.50
Profit-31.85%
Pop.5 (100.00%)

This deck is really cool because, like any other Green deck, it has a ton of stun aspects in cards like Nami (OP10-033) and Uso-Hachi (ST18-001). While cards like Lim (OP10-037) and Dracule Mihawk (OP10-029) allow you to ready different characters. Lim lets you do it at the end of your turn, which is nice for Blockers, while Mihawk makes it so that you can push for heavy damage in your late game with an On-Play Ready ability. 

The best part about this deck is that, except for two individual cards, it is really inexpensive! Uso-Hachi is pushing $10 right now, which is a little wild, but you should have those, thanks to Purple Luffy being so popular before this set, and the other card is… hard to obtain. Adio (P-078) is currently only available as a Regional Promo. This means you have to actually participate in an Offline or Online Regional and then be lucky enough to pull one from your Regional packs. 

Adio (P-078) is really strong, though, like it makes up for the difficulty of obtaining it. If you have multiple rested Odyssey characters, it gains power and has a +2000 counter? That is crazy strong. 

Next up, we have the almighty Usopp! I've talked quite a bit about this deck recently, and it certainly has been showing results, as it finished third at the Offline Regional in Perth. 

7d+2.97%
30d-15.38%
90d-48.15%
180d+17.04%
PSA10$56.55
Profit+25.43%
Pop.146 (89.57%)
7d+14.43%
30d+11.90%
90d-21.45%
180d+10.81%
PSA10$85.00
Profit+182.47%
Pop.20 (86.96%)
7d-7.70%
30d-56.52%
90d-56.37%
180d-22.42%
PSA10$29.38
Profit-2.51%
Pop.15 (100.00%)

The Usopp deck is about maintaining a proper card economy while chipping away at your opponent's economy. Usopp's ability and Cavendish (OP10-045) help keep your hand nice and full. While you're replenishing your hand, Roronoa Zoro (OP10-095) and Kyros (OP10-046) are going to take care of pesky characters that your opponent throws out when you combo them with One-Legged Toy Soldier (OP05-081).

This deck will continue to see play as it capitalizes on two powerful colors that maintain tempo and remove cards from the field on demand.

From Warlords to an Emperor

7d-28.48%
30d-45.61%
90d-38.58%
180d-3.06%
PSA10$50.00
Profit+66.35%
Pop.35 (89.74%)
7d-20.01%
30d-9.71%
90d-15.88%
180d+45.43%
Profit0.00%
Pop.
7d-5.56%
30d-2.12%
90d+108.73%
180d+106.06%
Profit0.00%
Pop.1 (100.00%)

The next two decks are incredibly powerful, with one of these just having been hit by the recent banning of OP07-045 Jinbe. We have Blue Donquixote Doflamingo and Black Marshall.D.Teach (Blackbeard).

The Blackbeard Pirates deck is really strong, and most people treat it with the same love as an anti-meta deck. It is all about shutting off On-Play abilities, which means it has quite a few auto-win matchups. 

As a Black deck, it is all about cost-based removal, and cards like Stronger (OP09-089) and Van Augur (OP09-083) will help you lower the cost of characters left and right. Shiryu (OP09-088) and Finger Pistol (EB01-051) will help you with a lot of your removal in tandem with the other two. Your main powerhouses are Jesus Burgess (OP09-086) and your ten-cost Marshall.D.Teach simply because of how much extra pressure they put on the board. Blocker Teach nullifying multiple cards and freezing a character is massive in the late game, especially against decks like Shanks.

I'm picking this exact list that got third Place at the Pasadena Regional earlier this month because this guy absolutely destroyed me in the Swiss rounds. So, I guess here's a quick shout-out to this guy! Now, Doflamingo is just a strong deck and is even crazier because of the support it got from ST17. This deck got the most support from the ST14-ST20 line, with four of the cards in the deck becoming staples in the competitive build. 

7d-25.85%
30d+5.17%
90d+36.16%
180d-7.36%
PSA10$52.23
Profit+71.30%
Pop.22 (95.65%)
7d+0.60%
30d-19.77%
90d-22.44%
180d-18.56%
PSA10$39.95
Profit+24.96%
Pop.5 (100.00%)
7d+150.75%
30d+355.11%
90d+467.39%
180d+225.69%
PSA10$293.03
Profit+134.89%
Pop.5,103 (90.87%)

Losing OP07 Jinbe meant that the Doflamingo deck was unable to flood the field as much. Just as much, it can still do a lot since you have cards like Marshall.D.Teach (ST17-005) and Boa Hancock (ST17-004) that attaches rested Don to your Leader. Both of those mean you can potentially cheat out extra characters beyond your normal ten DON!!

Playing your +2000 Counter searchers in combination with your bounce Trafalgar Law (ST17-002) is really strong as well since you'll get your utility and search and have an extra card in your hand. Jozu (OP08-047) helps since it also lets you clear away cards from your opponent's field. 

Both of these decks will likely stay strong for the foreseeable future. Doflamingo is really strong, and while it might not get much support for a while, as long as the cards for the deck stay in rotation, it'll see play. As for Blackbeard? That deck isn't going anywhere! It'll be around for a long time since so many of the cards are newer. 

The Red-Haired and Straw Hat Pirates

7d-39.95%
30d-16.07%
90d+17.93%
180d-16.89%
PSA10$313.00
Profit+940.96%
Pop.57 (85.07%)
7d+0.02%
30d+44.24%
90d+108.65%
180d+141.49%
PSA10$1,060.00
Profit+39.76%
Pop.7,046 (85.50%)
7d-11.94%
30d-54.18%
90d-37.04%
180d-81.55%
PSA10$169.79
Profit+453.56%
Pop.13 (76.47%)

Finally, we'll look at Red Shanks and Purple Luffy. Two of the strongest decks in the game because their ability to throw big bodies onto the board on back-to-back turns is incredibly powerful. Both of these decks are super fun to play and have some neat interactions, but mostly, they get to do what they do best: hit hard.

Red Shanks is one of those super-aggressive decks that hits hard and fast. You're constantly throwing massive bodies onto the field like Sanji (OP10-005)and Monkey.D.Luffy (ST21-014); helping you put early pressure on the board. Lucky.Roux (OP09-015) and Tony Tony.Chopper (OP10-011) are your main blockers in this deck, and cards like Monkey.D.Dragon (OP07-015), Shanks (OP09-001), and Gol.D.Roger (OP09-118) helps you put late-game finishers out there. 

7d+0.38%
30d-5.58%
90d+19.73%
180d+37.46%
PSA10$85.50
Profit+55.27%
Pop.1,289 (84.75%)
7d+18.22%
30d+36.32%
90d+0.77%
180d+8.05%
PSA10$125.00
Profit+310.58%
Pop.4 (100.00%)
7d+23.76%
30d+33.19%
90d-1.82%
180d-3.03%
PSA10$33.75
Profit+2.92%
Pop.79 (90.80%)

Shanks has been topping events constantly and is super easy to pick up. While it is a little more expensive, you have a lot of cards that will last you a while and can be splashed into other Red color strategies. Cards like Silvers Rayleigh (OP08-118) and Monkey.D.Luffy (ST21-014) will always be strong choices for future Red decks. The body-swapped Sanji and Tony Tony.Chopper (OP10-011) are essentially staple cards in Red strategies already, so they're great to have your playsets here.

The Shanks deck is just really strong and really powerful. Dropping back-to-back Shanks (OP09-001) to reduce the power of your opponent's characters is incredibly strong and even better when the reductions start to stack on top of each other. 

Alright, the last deck we'll look at today is Purple Luffy! This deck won the Peoria Regional this month, so I think it is worth checking out this list. Especially with how leading up to this round of regionals, many were hesitant on Purple Luffy because of its rough matchups against decks like Shanks and Zoro. 

For those unaware, Purple decks are all about DON!! manipulation and acceleration. You can get an extra DON!! in exchange for a life card with your Leader ability. You can potentially hit your nine-cost characters on your third turn if you go second! So once you start ramping up into the high-cost characters, you can start dropping your Luffy-Tarou (ST18-005) and your Charlotte Linlin (OP08-069) to put huge pressure on the board.

7d-1.51%
30d+11.01%
90d+9.46%
180d-0.46%
PSA10$605.00
Profit+1778.28%
Pop.113 (81.88%)
7d+56.04%
30d+59.00%
90d+47.30%
180d+51.26%
PSA10$900.00
Profit+2856.21%
Pop.26 (89.66%)
7d-16.65%
30d+26.63%
90d+17.38%
180d-4.76%
PSA10$36.99
Profit+18.36%
Pop.55 (87.30%)

Let's not start talking about the best card in the deck: Gum-Gum Giant (OP09-078). Having a +4000 counter that also helps you cycle cards is insane! This card is so incredibly powerful that many players thought that it was going to get banned right away. Instead, we got to keep Gum-Gum Giant and can even combo it with the less impressive Blast Breath (ST04-016).

Purple Luffy is like Shanks — really fun to play and really straightforward when you're playing it. There are some genuinely neat plays you can do that will let you play a ton of cards every turn while still maintaining a solid amount of cards in hand for your counters. 


7d+9.53%
30d+32.63%
90d+78.10%
180d+116.56%
PSA10
Profit0.00%
Pop.
7d-15.68%
30d+1.05%
90d+94.41%
180d+30.23%
PSA10
Profit0.00%
Pop.
7d+0.02%
30d-2.15%
90d+50.67%
180d+54.64%
PSA10
Profit0.00%
Pop.

At the end of the day, April was an interesting month for One Piece TCG. We saw a ton of awesome games and interesting decks succeeding! These six decks were just some of the most common strategies that you'd see in the room and are the types of decks you should mostly see at your larger locals or even at case tournaments. 

Extra Booster: Anime 25th Collection (or EB02) drops next week! That'll be exciting because we'll see a massive shift in the meta as Green/Purple Luffy drops. This Leader will be crazy strong, and I'm excited to play it!

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